I finished my compo game way too early.
I'm making a solo tabletop RPG, because I can, I guess.

My biggest worry is that there isn't much player choice. Other than that, some of the monster stats aren't used at all, and the weird encounters are rarer than I intended.
Still, I'm not going to change anything because that would go against the spirit of the jam. I'm happy with what I made in just a 3 hours (I spent the next day playtesting, fwiw).


