ren

LD22

I’m in

Little late:

Development: XNA Framework 4.0

Graphics: Paint.net

Sound: will be lucky if there is any

Here it is, finally

Had some issues trying to publish this, but their fixed now.  The game doesn’t really have a title (or a title screen) but you can call it “escape” if you want.  Being that is the goal and everything.  Your goal is to explore a desert island in search of a wrench, a book, and a battery which you can use to operate a spaceship and escape the island.  You’re only enemy, is the island.

Controls: W,S,A,D to move around, space key to check signs.

Screeny

:

More screens:

http://dl.dropbox.com/u/53542608/ld_alone1.png
http://dl.dropbox.com/u/53542608/ld_alone3.png

Download link (windows only, just use the click once installer)
http://dl.dropbox.com/u/53542608/escape2.rar

Source Code.  Written in C# using XNA
http://dl.dropbox.com/u/53542608/ld_alone.rar

LD29

up and running

I have a pretty rad idea that I think fits the theme.  The game will be called dig’em.  No mechanics yet just basic movement that is way too fast.

I plan to publish my updates to this page as I work them:

http://dig-em.herokuapp.com/

 

Finished

I have to rap up now so I can get to the laundromat.  I’m not very happy with how it came out.  I think the idea was cool but I really shot myself in the foot by building off an incomplete engine.

At the very least I learned a cool new mechanic I may use in the future, and many things wrong with my engine.  Here’s a screen.

digem

The entry can be found at: http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=8599

or you can play it directly here