Check out our game, It's a cute story that I hope you'll like :)

Link :
https://ldjam.com/events/ludum-dare/47/mobodo

Link :
https://ldjam.com/events/ludum-dare/47/mobodo

The Game : https://ldjam.com/events/ludum-dare/47/mobodo
If you can take some time to rate it and give feedback, we would appreciate it so much :)
Let me know if you want to see more of the design process we went through !
Here is some render comparison : top one is a blender render and bottom one is the final in game render !

Hope you like it !
Here are a list of some sprites from our game, enjoy !
The archer roams the first levels of the game, they will try to shoot at you from a distance but do not have a lot of health.
Skeletons are summoned by a mystic creature we will showcase in a future post. They come in merciless horde and will not spare your life.
Zombies are quick but do not jump very high, use verticality to get rid of them.
Imps are the opposite of zombies, they jump very high and will try to reach you no matter where you are. They haunt the deepest levels of the dungeon
Knights are slow and tanky, they are easy to damage but can survive a lot of hits.
Slimes are primitive creatures, easy to kill, they only present a threat when in group.
There are more impressive enemies in Dungeons & Potions, we will most likely do another post to showcase the remaining ones.
Hello again and welcome to the second sprite showcase from our game. If you didn't see the first one go check it out here.
Let's dive right into it !

The necromancer is a strong creature from the Crypt, it does not attack the player but focuses on summoning a deadly skeleton army.

Bats also haunt the Crypt and are the first flying enemies you will encounter. They are weak watch out as they will fly to attack you.

Hell bats are the evil version of the classic bat. They are stronger and faster and live in the deepest layers of the dungeon.

The beholder is the ultimate enemy. It flies, is strong and will not spare your life.

This is you. A brave knight who does not fear anything.

And this is also you... after you get an upgrade ;)
That's it for the sprites showcases ! Thanks for reading this post
We wanted to take the time and show you some of the pixel art we did for our game Baggy & Maggy.
The goal was to have a cute and friendly esthetic throughout the game.
Here it is
Simple yet effective. It's the perfect example of a Game Jam compatible sprite, straight to the goal.
More complex than the match stick, only half the frames have been made to spare some precious time, notice that the lighter is doing a back and forth and not a full 360° rotation.
Those are leaves falling out of the trees, each leaf is animated like this, then of course in-game, they are translated to make it feel like the leaf is falling of the tree.

And to finish it of, a screenshot of what it looks like in game :smiley:

All the pixel art have been made using GraphicsGale, a free and simple software to make pixel art !
For the colors of the game, we opted for pastel colors, we got inspired by some color palettes available online. Color palettes are great tools to make harmonious pixel art !
Hello again,
Back to you with some more pixel art from our game Baggy & Maggy !
Here is one of the biggest piece of pixel art from our game : the tree !
It was just meant to be a decorative piece for the background, but it took a bit of time ^^'
Here is the different steps simplified.

And here are some other props you can find across our game
The more different props there are, the more diverse the world will look. Very useful to break the repetition when building a map !

Hi guys !

For this final segment of ratings, we wanted to show you our trailer.
If you like 2D plateformers in a cute pixel art style, then our game is meant for you !
Check out and rate : Baggy & Maggy
https://www.youtube.com/watch?v=ll8hiee_I5k
Baggy the tea bag & Maggy the mug need your help :smiley:
Have a good end-of-rating day !
We are happy to annouce that our game The Box Baby is now mostly bug-free ! :tada:
We made a quick post-jam update to fix the last remaining bugs.
One of them was a nasty one, breaking all of our in-game dialogs, for a game like ours that is based around dialogs it was very nasty... But luckily it's gone and you can enjoy our fun, unexpected and disconcerting dialogs :smiley:

In The Box Baby, your goal is to simply guide packages to their corresponding delivery truck... until something happens :eyes:
Come and try our game if you are up for a little fun !


:arrow_right: Lets take those cool buildings for example : Street View

Perfect !


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