roaet

LD26

I’m in but for one day only

I won’t be able to use Saturday and I wasn’t going to join, but enough people seem to have the same problem. I guess I should just man up and join.

Tools:

Engine/Environment:

  • Unity3d (C#)
  • 2dToolkit

Music/Sounds:

  • bfxr, sfxr, inudge, audacity, guitars, loopy, propellerhead figure, thumbjam, audiobus

Graphics:

  • Pyxel Edit, Photoshop, btfont, dafont.com, others I forgot (I’ll add later)
  • Spine

Streaming and Timelapse:

  • Will stream to twitch.tv/roaet
  • Will have timelapse

I personally feel very uninspired by ‘potato’ and would probably not make a game based on that theme if it happened to succeed.

LD26 Streaming

I’ll be streaming at http://www.twitch.tv/roaet

LD27

LD27 I’m in! 2-in-a-row

Love ya guys. I plan on using HTML5 this time instead of unity3d. I’ll make a post about which tools I’m going to use as soon as I know.

Probably will be doing a Jam though.

I’m in again (again). Jam or compo, not sure.

Back to business:

  • Language: Javascript/python
  • Cloud: rackspace open cloud
  • Engine: turbulenz https://github.com/turbulenz/turbulenz_engine
  • SCM/VCS: github
  • Graphics (compo): DotEditor on iPad for game graphics, Photoshop for splash and menus
  • Music: PixiTracker on iPad. May venture out and do other things
  • Caffeine: Coke Zero

Previous LD:

  • 26: OCDC in Unity3D

    LD26 OCDC

Alright. Bring it!

Tags: imin

Comments

22. Aug 2013 · 12:46 UTC
Love the color and graphics of your previous LD. 😀

LD27 Jam Submit Go!

stuffuv_title_small

 

It is short, but I hope the idea of the game is clear. We will continue to work on it and flesh it out over time (after judging of course).

Thanks

Jam Entry! The Stuffuv

Apparently I messed up the last time and didn’t link the game at all! My bad folks!

The Stuffuv

Code, Sounds, UI Art : roaet

 

Thanks for playing! Be mindful that it is quite short! My apologies for that.

 

LD28

I’m in. 3rd time in a row.

  • #26 was a compo for “minimalism” (view entry).
  • #27 was a jam  for “ten seconds” (view entry).
  • #28 will be a compo!

I will be using:

  • code and animations: Unity (4.3 woop woop)
  • sounds: bfxr
  • graphics: one of the many free pixel edit tools on the webs or doteditor on ipad
  • music: pixitracker on ipad
  • stream here

Questions:

  • What do people recommend for hosting?
  • How are these hosting sites (kongregate, etc) when it comes to updating versions?
  • Are they ok with Unity games?