RobotHeart

LD 39

Concept is everything

That is to say everything which is done so far is the concept. Been pondering my idea this whole time on and off and procrastinating the rest of the time. As usual there is no way I can iron out my concept quickly enough to do the compo so I am in for the jam.

So anyway this idea is a turn based tactical RPG featuring mechs as all the units. Connected to the theme because the there's limited power points per turn to spend acting in combat! No wait it's running out of power because there are treaties limiting the number of fusion reactors! no wait the power is metaphorical and its the gods and magic running out of power as they upload to the cloud inspire hacker cultists! well one or more of those will make it into the final draft.

placeholder title: Flightsuit Gemini

going to do this in phaser so it can play in browser.

The bigger the idea the harder it falls

I managed to design something on paper that was entirely too large in scope to make in a weekend again. I think what is more impressive than what people manage to make in so little time is the fact they can manage their time and scope well enough to make games every ludum dare. I have to admit, about halfway in I knew I had spent too long designing, but I like this idea too much to quit on it. Come on little jam idea that got too big for its fishbowl, I have an ocean of dreams for you to swim with.

LD 41

Late to hop into the jam with TBS + Bullet Hell

Imagine fire emblem but with touhou happening at the same time. This is the best ludum dare theme in a while imo, but my bias might be having gotten a not entirely terrible idea right off the bat.