Ruoyu

LD 41

I am in!

I will be doing Compo this time. And I will participate in Finland, so hopefully I can "finnish" my game!

Tools:

  1. Unity / Godot / Cocos Creator (depends on what types of game I will be making. I've done games in Unity and Godot, but I want to try out Cocos Creator, for some lightweight HTML5 games)
  2. Piskel App for pixel arts
  3. TinkerCAD / Sketchup for 3D models
  4. BFXR for sound effects
  5. Bosca Ceoil for music (if I have time)

First Day Progress Report

https://www.youtube.com/watch?v=bLnkVA921UE

My card game + 2D battle royale style shooter. Not as much progress as I've hoped. Trying out a new game engine for LD is probably not the best idea. Instead of spending time polishing the game, I've wasted lots of time fighting with the engine :-(

One more day!

COMPO Submitted: Card Royal

ld41.gif

Submission https://ldjam.com/events/ludum-dare/41/card-royale

I've been eating sandwiches for the whole weekend. I don't think I will eat sandwiches ever again.

LD 44

I am done, with lots of corners cut!

https://www.youtube.com/watch?v=JmHD7k2oqbE

Here's my Compo entry: https://ldjam.com/events/ludum-dare/44/element-autochess

The game page has more details but I want to list some of the corners that I have to cut because of time limit:

  • Multiplayer: unfortunately multiplayer is too much for compo so I have to replace it with an AI. Multiplayer is a completely different experience, especially when playing with friends
  • More combo types: currently all combos are the same: they give you an extra star. However, I wanted to have more combo types but unfortunately this didn't make it
  • Particles + Sound effects: that would be cool but I don't have time to make either.

Ludum Dare 46

I am done!

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4 hours ahead of deadline and I am done! I created a "Social Distancing Simulator" for Compo, which allows you to experiment with different social distancing measures in a sandbox simulation. https://ldjam.com/events/ludum-dare/46/social-distancing-simulator

The really cool thing is that you can mod the game easily by tweaking parameters and create a sharable URL of your version. Instruction here: https://fishpondstudio.com/ld46/mod.txt