rvmook

LD23

I鈥檓 in!

This is my first time participating and I’m really looking forward to it!

So here’s what I’m going to work with:

  • Language: AS3
  • Framework: Going to figure that out during the Warmup Weekend
  • Graphics: Photoshop and Flash CS3
  • Sound: Also something I’ll try to figure out this weekend

Hopefully I’ll have a small game running by the end if this weekend so I know what I’m up for next week.

All set for the weekend

All preperations are done. I got my project setup ready to go and I think I have a pretty solid gameplan for the upcoming 48 hours of madness 馃榾

For those who like to follow my progress I’ll be streaming from twitch.tv/rvmook and I’ll try to post an update every 6 or 8 hours on my website.

http://www.rvmook.com/ludum_dare/

And just to make sure I don’t break any rules, here’s my base project:

rvmook_ld23_0hours.zip

Let鈥檚 go!

Just worked out my idea and I’m ready to start.
So that means my stream is up!

twitch.tv/rvmook

My setup

Let's do this!

Slowly making progress

This morning I started working on a tile based setup. So far I got a easy adjustable map plus some camera movement. Hopefully adding characters will go a bit smoother.

 

 

The source and a playable demo can be found here:

http://rvmook.com/ludum_dare/

If you want to see how I made it , you can check out the stream:

http://www.twitch.tv/rvmook

 

Basic engine done

14 hours in, now it’s time to implement some logic and other fun stuff.
After a couple of hours without internet I finally got the chance to upload a new update.

 

Like last time the source and a playable demo can be found here:

http://rvmook.com/ludum_dare/

And when my internet connection doesn’t fail me, you can also watch me here:

http://www.twitch.tv/rvmook

 

End of day one

Didn’t really get done what I planned but I’m still fairly confident I can make it wrap things up tomorrow.
Hopefully I can also find the time to add some sound and cooler graphics.

The latest version can be played here:

http://www.rvmook.com/ludum_dare/

First playable version is here!

A got sort of a playable version ready. So it’s finetuning from here on.

I think I’ll add some sounds first and if there’s time some more levels.

 

You can play it over here:

rvmook.com/ludum_dare/

My first Ludum Dare entry

Haven’t really got time to post an update since the end of the compo. But here it is. I finished my first Ludum Dare and with that my first game.

Unfortunately I came 1 hour short to fix a crucial bug which would have allowed me to have multiple levels. Now it’s just one level and lasts for only 30 something seconds.

But hey, if it’s only 30 seconds long it聽means you can easily play it now right? 馃槈

Go and play it now!

 

I’ll try to post a real post mortem this weekend. For now back to judging聽work!

 

LD24

I鈥檓 in (at least, I鈥檒l try)

I’m really looking forward to participate again.聽Unfortunately I have some other stuff to do on Saturday聽so I only have Sunday to work on the game.聽So let’s hope I come up with some brilliant聽 stuff on聽Saturday聽so I can put something together in a few hours…

I’ll be using AS3 with Flashpunk,聽Photoshop for graphics and聽Bfxr / FruityLoops for sounds.

LD25

Just for the record

I’m in for my second Ludum Dare. I’ll participate in the 48 hour compo and will try and create a game 聽(or something somewhat playable) with Flash.

I’ve set up a Github repository where you can check out my base code and progress if you’re interested.聽I’ll try to post a few updates throughout the weekend.

Either way, have fun everybody!

Somewhat halfway there

I think I’m in a bit over my head here. But it’s getting somewhere now. Tonight I’ll check how I can scale down my concept a bit…

Anyway, here’s a little screenshot of my progress.

halfway

Not much there, but I still have 24 hours right?

 

LD29

I鈥檓 in!

Third time participating but first time trying to build something with JavaScript (sorry AS3)

I’ll be using:

  • My pre Ludum Dare HTML5-ish boilerplate (hosted on Bitbucket)
  • FLStudio, Bfxr for creating the sounds and Howler to play them
  • Some Adobe software for art or maybe Hexels if I feel like it. And most likely Pixi to render it on screen

I’ll also be streaming at聽twitch.tv/rvmook

 

Good luck everybody!