sangheli

Ludum Dare 57

HellDigger Idle day 1 progress

My HellDigger Idle prototype first day progress

I'm using placeholders at the moment

https://www.youtube.com/watch?v=idMSnz91-vc

Start Round Animation

Here is start round animation for my game HellDigger Idle

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Day 2/3 Ends...

What I've done:

  • create game field
  • production logic
  • spend resources
  • print resource amount per time
  • target lifebar
  • Game Cover image
  • win round logic
  • joker system
  • start round screen
  • buy joker screen

Not done yet:

  • end round screen
  • tutorial dialogs
  • ui animations
  • set resource screen for blocks
  • battle mode
  • 2/10 rounds
  • art

skip:

  • map screen

Gif: Round Start Screen

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Base Gameplay Ready

Base Gameplay Ready

Day 3 plan:

-------TODO---------

  • 2/10 rounds
  • art

-------skip---------

  • end round screen
  • battle mode
  • map screen

helldigger idle base gameplay.gif

Working on Art

Currently making art for my game with the help of AI

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Good Day To Work

Digger progress update on day 3

done:

  • content

todo:

  • jokers
  • playtest and bugfix

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Good Start For My First LD jam

Pleasantly surprised by the good start of my first game for the LD Jam.

Play this cozy idle game and let me know what you think!

https://ldjam.com/events/ludum-dare/57/helldigger-idle

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Cool games I played.

I want to share some interesting games I tried during the jam:

1) A great platformer with satisfying tactile feel.
https://ldjam.com/events/ludum-dare/57/graffiti-tower

2) Another engaging platformer.
https://ldjam.com/events/ludum-dare/57/cave-escape

3) A cute game about berry picking.
https://ldjam.com/events/ludum-dare/57/save-the-queen

4) Looks atmospheric.

https://ldjam.com/events/ludum-dare/57/absolve

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Drill to Hell with Netflix

Added a Windows build so you can keep drilling to hell 😈 in the background while working or watching Netflix

https://ldjam.com/events/ludum-dare/57/helldigger-idle

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My Favorite Games from Jam – Part 2

Funny robo drill https://ldjam.com/events/ludum-dare/57/super-mecha-diggin-dodge-idle

Where Are Your Hands, Bro? https://ldjam.com/events/ludum-dare/57/record-depth

I Don’t Understand How to Play, but the Atmosphere Is Cool https://ldjam.com/events/ludum-dare/57/sub-silence

Wonderful Cozy Game https://ldjam.com/events/ludum-dare/57/hollowspire

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My Favorite Games from Jam – Part 3

It's a really funny game with SpongeBob vibes https://ldjam.com/events/ludum-dare/57/sinking

The jam theme feels a bit forced here, but the combat feels very tactile https://ldjam.com/events/ludum-dare/57/faith-e-vator

A cozy digging-and-grabbing game https://ldjam.com/events/ludum-dare/57/miner-td

Post-USSR tilt https://ldjam.com/events/ludum-dare/57/depths-floor-404

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Post-Jam Plans for HellDigger Idle

Hey everyone!

Thanks so much for checking out HellDigger Idle during the jam! I'm really excited to keep improving the game based on all the feedback and ideas that have been flowing in.

If you'd like to play the improved version once it's out, don’t forget to add the game to your collection on itch.io so you don’t miss the update!

https://ldjam.com/events/ludum-dare/57/helldigger-idle

https://sangheli.itch.io/ld57helldiggeridle

Here’s a rough roadmap of what’s coming after the rating period ends:

🔒 Add save system

⛏ Global excavation progress bar as a visual timeline with stage sprites

🃏 Dedicated joker screen

🔥 Narrative: dig your way down to hell

👹 Combat scenes with demons

🛠 Assign diggers from the sidebar without pausing the game

🎴 Active jokers shown at the top panel

🪟 UI polish for all windows

🔁 Reroll button in the joker shop

🔊 Sound effects

📜 Detailed quest descriptions

👷 Add a mascot foreman who turns into a demon in hell

🏕 Build tents for demons in a special level

⏩ Speed up the first 3 levels

💸 Cheaper jokers

🖼 Update joker sprites

📝 Rework joker descriptions

🔢 Number formatting (e.g., 1, 1x10, 1x100, 1k, 1kk, etc.)

🟧 Fix the orange fill bar bug

🤔 Explain why some things are built and some are digged

🏠 Base houses auto-produce workers—make it clear

🕳 Add animations for the pit disappearing while digging

⚖️ Rebalance or simplify all levels

🧱 Consumable resources

➕ Rethink the "+100" button

🧾 Scrollable list of bought jokers

⚙️ Settings menu

🖥 Exit button for PC builds

📦 Save resources between rounds

😈 Between-round demons that burn excess resources

🧩 Unlock new unit types between missions and preview them at game start(units shop)

🏗 Assign different unit types to each building and display their effects

📊 Show stats for each worker type

📱 Fix UI scaling for different aspect ratios (especially on mobile)

📣 demon spam popup windonws that interrupt the screen during rounds

🖥 Possibly reframe the game as a foreman simulator where the game field is the foreman's computer screen

  • Bring in a Windows 98-style interface – it's trendy now!

Thanks again for playing – the underworld awaits! 🔥