Is using the unity asset store ok?
Can I use stuff from the unity asset store? Right now I'm thinking just free stuff like the unity post processing stack and text mesh pro. I'm in the jam not the compo.
Can I use stuff from the unity asset store? Right now I'm thinking just free stuff like the unity post processing stack and text mesh pro. I'm in the jam not the compo.
This is gonna be my second Ludum Dare. Last time I ended up making a game but I wasn't very happy with it. This time, I'm gonna try to make a game I'm happy with. That and also I'll actually vote for games.
I'm gonna be using: -Unity 2017.3 -Blender -Garageband for iOS -or Yamaha PSR-270 keyboard -possibly an undecided 2d graphics application
Yay!
I'm making a music game with some platformer elements. I feel like I combined the two alright, but that's just me. I've got the main gameplay down and I've got a player character. I have two levels with an idea of how to make at least 24 more decently quickly. I feel OK about the next 21 hours but it won't be the most polished game or the best.

I cut it too close this time. I did the jam last time and didn't realize that you needed source code for compo. I got the source code in seconds before submission hour ended and my pants may or may not be pooped.
Third LD and I'm not quite sure if I'll be doing compo or jam. I'm on summer break as I'm a student in america.
I will be using: - Unity 2018.2 - MS Paint and/or Blender - Garageband (iOS)
I want to have some better graphics and leave more time for polishing and mechanics instead of adding more content.