
Here’s a quick screenie of our newest addition to ze game, buildings!
Here’s what we have so far:
Wall-running/jumping
Giant crushers
Lava
Fluent movement
Retarded dancing glitches

Here’s a quick screenie of our newest addition to ze game, buildings!
Here’s what we have so far:
Wall-running/jumping
Giant crushers
Lava
Fluent movement
Retarded dancing glitches

The menu for our game
Almost finished!
We’ve got the mechanics working and now we just need to utilize said mechanics in some sweet levels.
What we have so far:

Standing in the gunfire of some drones, surrounded by sawblades.
You control with the arrow keys, Z and X. You jump higher the faster you run, if jump while running towards a wall you will run up it, and if you press up while wallrunning you will jump off the wall.
If you press Z you will turn on slowmo/quicktime which drains the yellow meter in the lower-left. It will make you run faster, make bullets show trails, and makes it easier to avoid stuff.
link to game: http://www.ludumdare.com/compo/ludum-dare-21/?action=rate&uid=4909
Tags: game progress
Were in for the third time and we’ll be using:

The black circles are the range of the planets’ gravity. They’re random size. The white ball in the lower left is the sun. All planets orbit around it!
So, this is what we got so far:
You’re a little creature flying around in space landing on planets, and then jumping of them again. All of the planets orbit around the sun in the middle where there will eventually be a final boss.
It will be rougelike-ish in that you will have to restart if you die.
We are in for the fourth time. If you would like to play our previous game, then go ahead!
We’re going with the usual setup:
Coding: Gamemaker 8.1
Spriting: Gamemaker 8.1/Photoshop
That’s all for now…
hah, back in a team again and going for the jam competition,
we’re going to work with gamemaker studio and maybe photoshop as well.
Good luck everyone!
Inbetween voting on other people’s games i thought i’d post ours since it went up earlier today.
Looks like it’s our fifth time entering LD!
Click here to view our previous entries!
We’re going with the usual setup:
Coding: Gamemaker
Spriting: Gamemaker/Photoshop
That’s all for now…