scrap_works

LD21

We are in

Indeed we are, good luck to everyone!

 

(also like a boss)

Tags: gamemaker, GIMP

So far…

Here’s a quick screenie of our newest addition to ze game, buildings!

Here’s what we have so far:

Wall-running/jumping

Giant crushers

Lava

Fluent movement

Retarded dancing glitches

And its up

The menu for our game

Almost finished!

We’ve got the mechanics working and now we just need to utilize said mechanics in some sweet levels.

What we have so far:

  • Running
  • Wallrunning
  • Walljumping
  • Sawblades
  • Sliding
  • Ramps
  • Crushers
  • Flying enemys
  • Glass which breaks
  • Particles
  • Checkpoints
  • Health
  • Slowmo/bullettime
  • AI
  • Background tiles
  • HUD effects

Standing in the gunfire of some drones, surrounded by sawblades.

You control with the arrow keys, Z and X. You jump higher the faster you run, if jump while running towards a wall you will run up it, and if you press up while wallrunning you will jump off the wall.

If you press Z you will turn on slowmo/quicktime which drains the yellow meter in the lower-left. It will make you run faster, make bullets show trails, and makes it easier to avoid stuff.

link to game: http://www.ludumdare.com/compo/ludum-dare-21/?action=rate&uid=4909

Tags: game progress

LD23

We’re in!

Were in for the third time and we’ll be using:

  • Gamemaker 8.1 to code
  • GIMP/Photoshop for the graphics
  • Sfxr for sound effects (maybe)

Progress!

The black circles are the range of the planets’ gravity. They’re random size. The white ball in the lower left is the sun. All planets orbit around it!

So, this is what we got so far:

You’re a little creature flying around in space landing on planets, and then jumping of them again. All of the planets orbit around the sun in the middle where there will eventually be a final boss.

It will be rougelike-ish in that you will have to restart if you die.

LD25

We are in this thing!

We are in for the fourth time. If you would like to play our previous game, then go ahead!

 

We’re going with the usual setup:

Coding: Gamemaker 8.1

Spriting: Gamemaker 8.1/Photoshop

That’s all for now…

LD28

Back in the game

hah, back in a team again and going for the jam competition,

we’re going to work with gamemaker studio and maybe photoshop as well.

Good luck everyone!

 

GIFs Galore!

Title screen!

gif

Running through the first level

The game mechanics are pretty much done, so now it’s time to add levels. So far we have:

lkj

Grappling hooks

zxc

Sprinting, spikes and death

qqq

Crystals that unlock doors

 

At The Last Minute

Runner 2013-12-16 15-07-04-59

Inbetween voting on other people’s games i thought i’d post ours since it went up earlier today.

> Click here to play and rate At The Last Minute <

Comments

YourLocalFaxMachine
22. Dec 2013 · 20:52 UTC
I actually started making a clone of this game to test the new game engine I’m trying to work on (mostly for myself, but still) and it’s quite fun to toy around with.

LD31