sgreenlay

LD25

First time!

Never had the time to do this in the past, but I’m in for LD25! Here’s a cellphone shot of my setup:

workspace

I’m going to try using HTML + Javascript + Canvas, editing in Chocolat, and graphics in Sketch. Not sure what I will be using for sound (if I get that far).

 

First Screenshot

It took a bit longer than I expected to build an engine from scratch using HTML + JS + Canvas, but here is the first screenshot:

screenshot

The player plays the role of a manic AI named AL who is in control of a space station and is trying to eliminate all of it’s inhabitants before they figure out something is wrong and turn off the AI.

 

AL submitted

title

Wow, that went by quickly. Despite (many) problems along the way, I submitted a barely playable AL to the compo. Still debating whether or not I should just make it a jam entry instead and spend another day making some levels that might actually be fun and show off the gameplay mechanic better (since the current level is barely a tutorial level).

You can check out AL here: http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=18986

LD26

LD28

In!

In with my usual set of tools:

Language: HTML + JS (starting with a base built in previous LDs)

Art: Sketch

Sound: Not sure what I will use if i get to it…