TLDR:
I would like to know if you think my game has enough potential for an artist to continue working on it Y/N why?
If you havent played it heres a Gif of gameplay or you can check it out
Here

I worked in a team of 2. A programmer friend and myself as the artist. I have talked to our programmer and he said he's not interested in continuing this project any further.
After a few days I've been watching streamers and checking out feedback and it's been a really rewarding experience.
Some people really enjoy the game, others don't think it's that fun, some struggle to understand some of the mechanics and some people just like dogs.
Unfortunately, we ran out of time to add some features and fix some of the design flaws. This is something I would love to do, I have so many ideas to fix peoples issues and make the game more fun.
Here are some examples:
Levels:
Introducing mechanics one at a time so the player has time to figure out how to play the game properly (this is something that stopped people playing because they kept losing without understanding certain mechanics eg stacking order).
Creating new levels with different puzzles and themes. I was thinking it could get crazier as you play (eg dogs in space), and eventually have some mechanics built into the level (pressure pads with dog weight, fire that keeps the dogs warm or makes them 2 hot, conveyor belts etc).
Items:
That have special effects (bones that take dogs off the bed, or jackets to keep dogs warm).
Tighter controls:
I'm considering changing from the current rotation to snapping so its more obvious where dogs are being placed (this I'm not 100% sure about but its something to test). Also improving the hit detection so dogs can be interlocked easier.
Design:
Fixing the cold meter indication to be more obvious, changing the floor colour and overall visuals to 'pop' more.
Story/character:
Adding in more personality to the dogs, and creating a story as you progress through the levels. Already made another dog who would be the 'guide dog'.
Unlocks:
Unlock multiple breeds of dogs, unlock new furniture or character avatars sleeping in the bed.
So my main question is do you think the game has enough potential for me to consider taking the project any further? I was made redundant this year and have yet to find a new job, my partner is willing to support me, so this would be perfect for me. However I don't know how to code, but I do have the drive to learn to code. I also know the basics of play maker in unity and could see most of the mechanics working with that system.
I would appreciate people thoughts and feedback.