skymandr

LD29

No Jam or Compo for me

I’ve been programming too much of late. My joints ache, that ol’ carpal tunnel is displeased, and my head is swimming with algorithms and polygons. So rather than participate in LD, I will make a concious effort not to touch any code for the duration of the Jam (or at least the Compo…). It will be tough, I will suffer, but in the end — hopefully — it will be worth it.

Good luck everyone else — see you next time, maybe!

Tags: BREAK!, LD #29, ld29

Progress so far…

To distract myself from programming, I braved the brilliant and pollen laden spring weather and took a train North. By shear force  of will, I managed to keep myself from bringing out the computer — despite having ample battery and access to power on board the train. It quickly dawned on me, that this struggle could not continue indefinitely, wherefore I sought further distraction and comfort from listening to Big Finish and reading literary criticism. I did concede, that I was allowed to make notes pertaining to games and programming, but only using pen and paper. This small outlet was, I think, crucial in making it through the journey without falling for the temptation of coding.

When I had arrived at my destination, I stayed away from good working surfaces, instead taking solace in my company, in looking at arts and crafts, and in a well-deserved (I  reasoned, after having been so hard at work at not working for so long) ice cream. The real challenge starts now, when I’m firmly sat in a comfy sofa, with the laptop in my lap. But! I shall endure!

Wish me luck!

Tags: BREAK!, ice-cream, LD #29, ld29, LD29. Day One

End of day one!

Phew! That was challenging, but I pulled through by playing Portal 2, messing about in Terraria and trying different people’s beers, and making some sketches when I couldn’t keep my mind off the task any longer. A really difficult moment came, when a friend of mine sent me a merge request for the git-repo for the game project I’ve been tinkering on of late, but after having explained my determination not to work on games this weekend, we decided that the merge could wait until Monday — no hard feelings. I’ve also helped play-testing my friend Local Minimum’s entry “Fistula Foragers“. Not much game play yet, but the controls are nice, and the graphics cute, so keep your eyes on it! It actually has a lot in common with the game I’m currently not working on, which was nice but also a source for temptation. Now I’m much to tired for any kind of coding, so I think I’m safe for the day. On-on tomorrow!

Tags: BREAK!, LD #29, ld29, LD29. Day One