SkyPirates

LD25

Submitted at Last!

Sky Pirates Logo

Sky Pirates has been entered into the long list of jam games! Bactopiad and I have finally decided it’s ready to be entered. The game is by no means done – we plan to continue development in the weeks and months ahead – but it is play able, and you can enjoy it right now!

Sky Pirates

 

I am proud to say that I am more proud of this game than any other I’ve made in the last 4 years. It needs much more work, but I think the framework is in place for an amazing game to take shape.

 

(God, I have a big ego, don’t I?)

 

Expect a post mortem at some point!

Comments

wccrawford
17. Dec 2012 · 21:40 UTC
There’s something about the 48-hour time limit that makes the game more dear to us, I think. Even my crappy game, I feel like it’s special somehow. Next time, I’m going to aim to make a *good* game, and not merely get one entered.

So, who hid a goat?

Did you hide a goat in your source? I most certainly did! And it’s even possible to find it yourself!

 

If you didn’t hide one, you are dead to me.

Comments

Spaceoff
17. Dec 2012 · 21:53 UTC
Why hide a goat… when you can have one blatantly visible!
Absol
17. Dec 2012 · 21:54 UTC
Heh we stuck it in a painting.
EatenAlive3
17. Dec 2012 · 21:57 UTC
Hehe, SpriteSheet.class! 😀
17. Dec 2012 · 22:05 UTC
My goat is so well hidden because it has invisibility powers.
gigimoi00
17. Dec 2012 · 22:30 UTC
Goat1.cs

Goat2.cs

Goat3.cs

Some Statistics

So, it’s been two days since we submitted our game, Sky Pirates, to the Ludum Dare. Here’s just a little bit of information:

Users Before: ~20

Users Now: 42 (Our game is the answer to the ultimate question…)

 

Battles Before: ~10

Battles Now: 269!

 

This is really cool :) We’re glad some people are enjoying the game.