This was not a good weekend for LD47 -- too many real-world commitments, but I decided to go for it anyway.
And I decided to play with a new (to me) tool called Fungus. Fungus is a Unity plug-in aimed at dialog/text heavy storytelling. Right up my alley.
The learning curve feel particularly steep as I am trying to juggle family commitments and eeking out time to work on the project so progress feels slower than molasses in January.
I'm sure I am not going to make Compo. I'm not even sure I am going to make Jam with anything but a demo, but I'm having fun learning a new tool and I'm really excited about this project. So excited I am going to spend the rest of the month polishing it into an actual game.
