LD 44 | I'm IN
Hello all.
This is my going to be my second time participating in Ludum Dare.
Engine: Unity
Art: Asprite, Magica Voxel
Sound: Bfxr
Music: Unknown
Hello all.
This is my going to be my second time participating in Ludum Dare.
Engine: Unity
Art: Asprite, Magica Voxel
Sound: Bfxr
Music: Unknown
After 2 hours, this is what I've done:

Added some Enemies and Projectiles to keep me entertained.

Will work on a Wave Spawner Next!
Started working on Waves.
It's time to get Lunch now.

Will return after, to improve the Wave Manager, because it's not working as intended
Great Progress has been made.
Now, you and the enemies have Health.

Now that I'm getting somewhere, I will introduce the Shop, where you will sacrifice Max Health for Damage.
The theme is starting to make sense.

Now every x wave I will add a Boss! That will reward you with max health.
A lot of Progress was made in the last Hours.
Disclaimer: not my art :(

Next thing on the line: - Fireball art & cooldown - A way to sacrifice max health that heals you
And I've just finished my First Day.
This is the Progress so far:

There are some other things I want to add tomorrow. I was in the process of creating Scriptable Objects to allow me better creation of more enemies.
Some tasks for Tomorrow: - New Enemies - More Shop Purchase - Balancing - UI Graphics - Other things I may Remember
After a good night of rest, its time to add more content to the game.

Time to eat lunch. And hopefully do some more later.
I'm DONE with the Game

You can Check it here: https://ldjam.com/events/ludum-dare/44/blood-mage
I left some things out of this Game such as Music. And if I had more time today I would add even more content to the game. However I'm pleased with the Result.