I'm in... I think?
I'm planning on making something for the 48 hr compo.
I'll be using UE4 & VS2015 with programmer art being made in Blender/GIMP. Sound effects will be generated in bfxr (or similar).
I'm planning on making something for the 48 hr compo.
I'll be using UE4 & VS2015 with programmer art being made in Blender/GIMP. Sound effects will be generated in bfxr (or similar).
I wasn't able to work as much on my entry this weekend as I had hoped so I won't be entering the Compo this time.
However I did get a basic game concept working after experimenting with some ideas. It's the models, sound effects and UI that I will be working on completing before the end of the Jam.

I'll leave the explanation of the game idea I settled on till the Jam submission and I will decide on a name for it then too.
Due to continued lack of time for this LD my game has too much left to do for it to be in a releasable state before the end, so I've decided to call it a day. There is always next time!
Looking forward to trying out the games.