stipple3D

Ludum Dare 47

Im in for 47

working through #100DaysOfCode and I am taking a few days to build a game for Ludum Dare.

I have previously worked in Actionscript and more recently Unity, but I have been trying to transfer some of those skills over to HTML/JS.

Will be working in HTML/JS/CSS (possibly with a public framework if i have too much troble with asset loading and sounds (which I haven't made it to much in my learning).

Adobe for graphics SFXR, or the like for quick sounds, StudioOne if I need to record instruments TexturePacker if things get sprite-heavy

Other than that, I will be trying to work fast and stay focused and get something done.

Good Luck everyone!

Ludum Dare 48

In for #48

Will probably do the Jam and will be using the following tools:

  • HTML/CSS/JS (canvas)
  • SFXR (or similar) and other audio for instruments if needed
  • Photoshop/Illustrator/Pixel drawing software
  • Github
  • simple gameLoop/state management (depending on game)
  • possibly a framework if I need something specific (3D, multiplayer, etc)

Good luck everyone!