Moving pictures!
Look, actual gameplay!
...a text based shooter was a great idea. No seriously, I really like how this project is turning out ^^
Look, actual gameplay!
...a text based shooter was a great idea. No seriously, I really like how this project is turning out ^^
Yep, the game has a bad 8-Bit soundtrack this time. Nice.
It's finished :D You can check it out here: https://ldjam.com/events/ludum-dare/41/commodore-combat
Have fun ^^
Hey there :) I just pushed a small update with some minor bug fixes. Full changelog: - Fixed a bug that allowed the player to open crates infinitely - Nerfed health packs: They now replenish 50% less health - Fixed some spelling mistakes
Play here: https://ldjam.com/events/ludum-dare/41/commodore-combat
I just released a quick update that adresses some of the complaints people had with my game. You can now encounter enemies at random and the difficulty has been adjusted as well.
If you want to check out the new version: https://ldjam.com/events/ludum-dare/41/commodore-combat (When rating, keep in mind that 1.2 was released post compo. I just wanted to adress some of the feedback.)
I'll be streaming Ludum Dare entries at 10PM CEST today. If you want me to play and rate your game, leave a link under this post. I'm gonna be live at https://twitch.tv/syrapt0r
Yep, I'm participating again. The hype is real. Programs I'll use (as always): Gamemaker Studio 2 for code, PyxelEdit for graphics, sfxr and FL Studio for sound.
Good luck to everyone, let's have a cool and fun weekend :D


The game has randomly generated planets now. You can get fuel and other cool stuff there.

Just a small test for the shop system. You'll have to find the warp point in every level before the black hole spawns.

Now you can literally go to infinity and beyond.

And it's coming along extremely well :D I expect to upload a playable version in 3 - 4 hours.
You can play it here: https://ldjam.com/events/ludum-dare/42/singularity
Man, this turned out way better than expected. Was a lot of fun to make this :D
As always (except when I forgot to press record for LD41) here is my timelapse of creating SINGULARITY:
https://www.youtube.com/watch?v=wXtPEYgs_jA
I just pushed a very small update to SINGULARITY. It adds no more gameplay features and fixes no bugs (so I hope this is okay for Compo ^^) but adds much simpler menu navigation. I forgot to mirror some navigation controls to the arrow keys which is fixed now.
If you want to check out the game, you can find it here: https://ldjam.com/events/ludum-dare/42/singularity
SINGULARITY now has a web version! If you don't use windows and want to play (and rate ^^) it, you can now do that.
Link: https://syrapt0r.nulldev.org/LD/LD_42/web/
I just released SINGULARITY version 1.3. This version fixes a bug where gold would stop spawning after a certain amount of gold pieces collected. I also tweaked the spawn rates for gold and missiles because the game felt way too easy with the bugfix.
If you want to play the new version, you can do so here: https://ldjam.com/events/ludum-dare/42/singularity
I'm gonna play and rate Ludum Dare games this Wednesday at 10pm CEST. I probably won't accept game submissions during the stream but I'll try to play every game commented under this post.
If you want to watch me, you can find my stream here: https://twitch.tv/syrapt0r/
I'll be streaming some Ludum Dare games on my twitch channel in a few minutes. I have a queue but you can submit your game during the stream if you want.
You can find my channel here: https://www.twitch.tv/syrapt0r
I'll be streaming more Ludum Dare 42 games in 2 hours (10pm CEST). There is an actual queue this time but you can also add your game in the comments below. I'll try to play every game sent to me.
You can find my twitch channel here: https://www.twitch.tv/syrapt0r