Hi Guys,
I picked up the Ruby Gosu graphics library on Monday on a whim, and as I was browsing reddit’s gamedev for resources I found the Ludum Dare! What timing! I’m not too sure if I’ll even have something you can call a video game by the end of this, but I’ll give it my full attention for the next day + 18 hours regardless.
Anyways, this is my entry so far:
I have isometric level rendering and player motion(the cube) implemented. After some painful bug fixing, I added some slightly nicer graphics to make myself feel better. My plan is to make this a simple stealth game where you have to weave through a huge swarm of enemies with complicated movement patterns. My next task is to implement level loading from .png files(Currently it’s an array I edit by hand) and figure out what the enemies are capable of doing. I’m not too sure how I’ll incorporate the theme(maybe a special item you can only use once?).






