Concept and Early Dev!
Hey guys! Here are some ideas we had while brainstorming for this game:
- You have to steal your dad's beer, the more beer you get the faster you run, and if he catches you, you have to fight him - kinda like checkpoints, you have to get the beer to progress
- Fight all the dads in the neighborhood jimmy neutron style, Every time there's more Dad's, Mecha Dad, "The dads will remember this!!" "More dads are on the way", Dadmeter
- You run a bed and breakfast, there's 1 ghost, the more guests that die, the worse it gets, you have to stop people from dying
- Pizza boy, the more pizzas you have stacked, the worse it gets to drive around bc you might drop them
Ultimately we decided on a racing game where each lap you complete spawns a nega-lap ghost that takes off in the opposite direction. You have to dodge more and more ghosts each time you complete a lap. This came from the idea of snake, where there's an accumulation of materials based on the stuff you pick up.







Early UI for style purposes.



