Finally Jumping in!
First time doing this, but I figured this will be a good crash exercise to get me back in the rhythm of my learning after traveling for holiday.
First time doing this, but I figured this will be a good crash exercise to get me back in the rhythm of my learning after traveling for holiday.
22 days 10 hours 34 minutes as of this post!
Had a few hiccups with packaging at the end.
Radar Runnings
Well, it was a busy weekend between work, homework, and going to watch Project Hail Mary ( great movie, book is even better). but after cooking dinner for the fam, I got back to work and finished what I could.
What I wanted: I wanted to figure out a fun way to use a top down where the character is more zoomed in so the world around you is in limited view, but using the radar dish that spins on the player character to find whats in the game world.
What I got done: I got the 3C's done in a way I'm happy with ( camera, controls, character) The player can move around how I wanted them to, the radar makes a block on the character change color if it's pointing at something good or bad in the distance. I can shoot out a projectile, but for this release I did not finish and get it to destroy the enemy.
I got about 60% of what I wanted accomplished done.
I wanted to make it somewhat space or nautical maybe? Or bacterial? I still down know what I'll make the player character into after I update it later post Jam.
