Alright, starting five hours late! LET’S DO THIS.
I was at work while the competition started and just got home and ate, so I’m doing my here’s-the-old-code-I’m-using post now.
It’s your basic update-loop function, and collision-detection, and animation, and… stuff. Anyone who’s using a system like Unity or a nice code-library actually has a lot more going on than I do, but I just like the idea of using my own code. But actually, I’m not actually sure I’m using all of this; for example, I plan on using balls instead of squares for the entities in this game, so Hitbound.js won’t be what I use. Or at least, it won’t be ALL I use.
I liked the Control More Than One concept, so I’ll be using that somehow. I was also a huge fan of that one game, Desert Worm or Death Worm or whatever it was called. I’d like to put a twist on it, though… I’ll see what I can come up with.