23h progress, making some banger tracks splitting atoms
I really like the meditative feeling i get playtesting my game. Enjoy :)
https://youtu.be/5JfJyglESzg
I hope you're all doing well, there's still plenty of time.
I really like the meditative feeling i get playtesting my game. Enjoy :)
https://youtu.be/5JfJyglESzg
I hope you're all doing well, there's still plenty of time.
And now, while we wait, I'll try and prot it to mobile before the jam ends.
PLAY TECHNUCLEAR, a trippy and groovy rythm action game about splitting atoms !

I made a trailer for my compo entry :
https://www.youtube.com/watch?v=T3sUBDwIq-c
TECHNUCLEAR is a groovy rythm-golf game about bouncing to the beat and splitting atoms. Blast your speakers and enjoy <3 https://ldjam.com/events/ludum-dare/49/technuclear!

Here are a few comments I got regarding my entry :
"Wow… That was done amazingly"
"Very nice game - especially the audio."
"This is VERY cash moni"
"This game was AWESOME."
"Crazy gameplay. Short, sweet, and to the point. Pulls no punches."
"Huge bop"
"So far, my favorite in “Audio” category!"
"Incredibly well polished game, great music too!"
"Bravo. That was awesome. The synergy of all the game elements was mind blowing."
"Very polished, fun to play, and I was impressed by how it kept layering in new features"
"First time I rated 5/5 for audio."
"An awesome game in so many aspects!"
"The best LDJ49 game I played so far."
"Man, that’s a game well done! Absolutely enjoyed it!"
"So good! Such attention to detail with the soundtrack and visuals"
"came for the game play, stayed for the sound design"
"An impressive compo submission. It’s gorgeous, well balanced, and has an incredible soundtrack."
And here's the best comment ever : @yellowkamel headbopping to the rythm while playing


Hey all! Figured I'd share some tips I learned the hard way over the years for all the newcomers starting of their first Ludum Dare in a few minutes:
Making a game can require a lot of stuff you may not have thought about when brainstorming. Sounds, art, UI, menus, and obviously nasty bugs crawling all over your desktop. Making sure that you scope for a smaller game that you could cook up in a day will help, giving you lots of time to do playtesting and extra polish
At some point, get someone to play your game! It's one of the best way to get some usefull advices on where the game should go next, find ways to improve it and give you the chance to take a step back and see obvious flaws in your design.
Did you know that sleep is your best weapon when jamming? Why crunch like a zombie for an extra 7h when you can get the same amount of stuff done in 2h the next day AND be fresh and ready for the rest of the event! Getting a good night of sleep is the true cheatcode
Starting a build in the final hour is quite a reciepe for disaster. Having a build ready "just in case" can be quite useful when all hells breaks loose and stress starts to build up towards the final deadline.
I love game jams because it's the best opportunity to have fun whith the tools I use everyday, getting to try new game ideas and get them out in the real world. The Ludum Dare community is full of awesome people that'll hapilly give you feedback (and even play your game live on Twitch), so consider trying out that game idea you had for a while, just to see if it works as you hope it does!
GOOD LD EVERYONE, AND GOOD LUCK !
Character controller : DONE

Working on the first encounter of my boss rush Compo entry!
And here's the second boss of my boss rush compo entry. Only one left, but first... SLEEP
And here is the last boss! 10h left, and still a ton of work to do. Let's goooo!
Heyooo, starting a play/rate/feedback stream in a few minutes !
Come and hang out, submit your game and have a good time ! https://www.twitch.tv/pyairvander