First Update!
Decided to join ludumdare and make a FPS puzzle, I'm trying not to be overly innovative and stick to simple mechanics so I can focus on level design and polish a bit :))

Decided to join ludumdare and make a FPS puzzle, I'm trying not to be overly innovative and stick to simple mechanics so I can focus on level design and polish a bit :))

Got the core mechanic working, I actually planned this to be a bit more complex and varied but I guess I should focus on single mechanic first..
finally doing level design, and implemented some audio thing, it gets better when I added audio because I feel like I need more than visual cues, 3D sound really did the magic here. for video : https://twitter.com/ricolemba/status/1252245266599575552

Did finish my LD entry! my main goal is actually to learn about 3D game design and FPS thing, so I'm a bit loose when it comes to theme.
in this game as long as the sphere is 'alive', your path is clear.
LINK : https://ldjam.com/events/ludum-dare/46/anux


just got the idea immediately, not necessarily a unique one, but I want to make tight action with simple control (mouse button only)