Finally time to get started
After getting hyped up about competing in my first Dare for ages, I managed to break my left wrist in the week. But after a morning of Christmas shopping, I’m ready to single hand idly take on the Ludum Dare (no pun intended). After a bit of brain storming, I’ve decided to create a simple, randomized Pokemon/Final Fantasy style fighting game in which you will only get to use each fighter once. I will be using Unity as the engine, writing in C# on MonoDevelop, creating graphics using Pain.Net and Inkscape and attempting to create some music and sound effects with Audacity and either Garage Band or FL Studio.
Magical Steve Out.


