thewallycollective

LD26

We’re in.

Hello world! We are the Ark Games team, composed of Felix (developer and design guy), Cody (art guy), Finian (another art guy), Leandro (another another art guy) and Dan (music guy). We’re entering the 72-hour Ludum Dare Jam for our first ever entry.

Language: Java

Libraries/Frameworks: Possibly Slick.

GFX: Photoshop/Paint.NET/Graphics Gale

SFX: FL Studio, perhaps SFXR

IDE: Eclipse

Progress is good.

So far so good! Currently we’ve got Sprite Sheets loading, maps load from images, and the player works and walks etc. We also have a massive tile set that Fin made that I will be using soon.

Today’s to do list:

  • Create the main map
  • Add player animations
  • Player weapon (a pistol)
  • Add all the tiles
  • Add water animations
  • Add NPC’s (might do mini-quests?)

So that’s it at the moment, so far we’ve got a basic story-line  The idea is that it’s a 1950’s top-down murder mystery and you have to go around help people out collect evidence and solve the murder. Cody (the pixel artist) is also fairly good at writing stories so we’ve got a few scripts for cut-scenes and all is good! Here’s a sneak preview.

 

 

More updates!

Currently working on the players bedroom, and the start of the storyline. I also need to wait for the artist to wake up and get online >_>

Heres a screenshot of the player in the bedroom and the new chat system thingy.

Some of the tiles are being re done (e.g the floor).