threesodas

Ludum Dare 48

What should I use? Indecisiveness

I’m wondering, what’s the best engine/framework to use? If necessary, languages I know are C#, Scratch (kind of a joke), JS, python (barely, but I can walk myself through it), and Brainfrick (kinda unnecessary). Really, I only know Scratch well (I’ve used it for 4 years now because I used to think that “text based programming is inferior and I may never do it”), but I can read up on docs if I need to. I know about stuff like Unity, Unreal, Stencyl (but not in a million years), Godot, GameSalad, Monogame, Cocos2D, and... Pygame. But I don’t know what to use for this Game Jam! I’m a noob to all of these engines, and while I don’t intend to win, I want to know what will be either the least time consuming or most effective. Oh yeah, another thing I can do is barebones C# text adventures in VS, but I do NOT want to do that. Did I ramble?

Question out of curiosity:

Out of the 47 past themes, which one was your favorite?

Let’s all party because we have 30 minutes of anticipation left. god it feels like new years what the heck

So, with a little procrastination...

I just started because I spent the last two days playing cards with family. But it’s fine, I’m not in it to win it, I’m here to try things out. Also, I’m making my game how I always do. It is my specialty.D18D5601-03AF-44B7-AA28-FC98372B19DB.jpeg Can he get it done in literally 2 days? Probably. Do I want to? No. Am I forcing myself to? Absolutely.