2D Sidesrolling Ego Shooter??
Don't really know where this is going but hopegully somewhere, rugh character animation is what I got so far.
I'll be developing in Java unsing LibGdx.
Don't really know where this is going but hopegully somewhere, rugh character animation is what I got so far.
I'll be developing in Java unsing LibGdx.
Will hopefully become:
"2-3-D-Sidescrolling-Ego-Shooter"
Front view and player control via the scope are ready, Enemys to go...

Ok now 11 h and 20 min left to create a scoring-system and enemys to shoot at.

Enemys and a scoring system is implemented, lets make it possible to die:


not as polished as hoped but see for your self: https://ldjam.com/events/ludum-dare/41/2-3-d-endless-ego-shooter
Play my compo entry "23DEndlessEgoShooter" in your web-browser:
https://ldjam.com/events/ludum-dare/41/2-3-d-endless-ego-shooter
