Tiny Planet Studios

LD 38

Basic Idea

Given that my team calls itself tiny planet studios it's only fitting that our representative should make a game about a tiny planet right. small scale exploration is the horse I'm putting all my money on.

Basic Movement

So after ~an hour trying to build a weird small scale physics engine I decided to chuck it all out and just use polar co-ordinates to handle the players position. it has worked as you can see from the following gif: http://i.imgur.com/29LP7jh.gifv

Engine Complete

It's only taken 12 hours of near solid work but I've finally managed to complete the base engine. Ladders work and you can start to retrieve certain parts of your space ship. All that's left is to implement the other pieces of ship and add sound + intro/outro