Fun was had and learning was done!
First Ludum Dare! Tried to jam as much random stuff into this platformer as I could, should have used more time designing the level, oh well... https://ldjam.com/events/ludum-dare/48/gobs-of-the-deep

First Ludum Dare! Tried to jam as much random stuff into this platformer as I could, should have used more time designing the level, oh well... https://ldjam.com/events/ludum-dare/48/gobs-of-the-deep

A little sneak peak :)

So I have this little thing which is composed of three objects, which are in turn composed of one body, one shape, and one fixture each

But sometimes when I resize the window parts of it start moving (actually moving with a velocity) for a short period (1-2 seconds) and totally breaks apart :thinking:

I have found claims that the physics engine should be paused while resizing. And I cannot find callback or something on resize event to pause manually.
Anyone knows why this happens and how to fix it?
Edit: Im stupid, I had some old debug code that moved that particular object when hitting the arrow keys, and the method I used for resizing was Super + Arrow keys :sweat_smile: