Titaninette

Ludum Dare 47

We're in !

@Tipyx and I are in! It'll be our second game jam made together for us, so it'll be fun :)

We'll use :

  • Haxe for the code language
  • Heaps / LED / CastleDB for the framework and tools
  • Aseprite to expose to the world the "beautiful" pixel art of @Tipyx
  • Probably Beepbox for the music
  • And BFXR for the blip bloop things.

Good luck to everybody, I hope you'll enjoy too!

Ludum Dare 48

Work in Progress!

Hello everybody! Here's some news on our work for now!

We decided to go on an underwater exploration game, a mix between FTL and Lovers in a Dangerous Spacetime.

We have an animated little guy on the ship! And guess what... He loves dancing :man_dancing:

pfV2Animated.gif

Post-jam Version of "Fish'n'Ship"

screen4.png

Hey everyone!

Today, we released the post-jam version of "Fish'n'Ship", our entry for the LD48!

We fixed some major and minor issues, and made some changes to improve the user experience. But most of all, we added a web version!

Here are some of the changes we made:

  • Fixed bugs
  • Improved the feedback of when a fish is hurt
  • Improved the feedback of lack of oxygen
  • Improved the life bar of the rooms
  • Added a tutorial
  • Added SFXs and Music
  • Added an Options Menu
  • Added some FXs
  • Improved some graphic assets
  • Balancing the game

YOU CAN FIND THE GAME HERE: https://snappysloth.itch.io/fishnship !

Hope you'll enjoy it!

Follow us on Twitter!

  • https://twitter.com/D44W33D
  • https://twitter.com/Snappy_Sloth
  • https://twitter.com/Titaninette
  • https://twitter.com/Tipyx_FR

Don't hesitate to share the game if you loved it :)