titos2k

Ludum Dare 57

Achievments to unlock

To remind some of you that The Real Treasure Was the Friends We Made Along the Way — not the points, leaderboard rankings, or trophy icons - I’ll list the universal goals of every game jam. Next time you participate, focus on what truly matters to ease the pressure of expectations.

  • At least 20 strangers played your game.
  • Someone shared valuable feedback about your game.
  • You identified patterns in feedback, clarifying what to improve next time.
  • Someone posted a screenshot from your game.
  • Your game gained attention on itch.io, YouTube, or another platform.
  • You implemented a new feature you’ve never coded before.
  • You learned something new about the tech or engine you used.
  • You overcame or abandoned a struggle you’ll never repeat again.
  • You received praise for a specific mechanic or feature.
  • You discovered a clever design pattern you’ll reuse in the future.
  • You managed the scope, delivering a complete game experience.
  • You encountered a funny or sneaky bug during development.
  • Your game evoked an emotion in a player (laughter, joy, sadness, etc.).
  • (Team) You learned to distribute tasks effectively under time pressure.
  • You connected with at least one new person in the game jam community.
  • You received a comment that made you proud of your work.
  • You are still a gamer and you played and rated at least 10 other participants’ games.
  • You experimented with a new art style or aesthetic.
  • Your game was mentioned in a game jam recap, stream or blog post.
  • (Team) You collaborated with someone from a different skill set (e.g., artist, musician).
  • You submitted your game before the deadline (with time to spare!)
  • You created a memorable character, lore or story element.
  • You received feedback that challenged your assumptions about your game.
  • You inspired another participant to try something new in their next project.
  • You documented your process or post mortem (e.g., devlog, notes) for future reference.

and finally: - You left the jam feeling more confident in your game dev skills.

Ludum Dare 58

Simple HEX to Godot `.tres` Palette Converter

This allows you to easily import color palettes from sites like Lospec or your design tools directly into Godot.

Once converted, you can import the palette in Godot by opening the Color Picker, clicking the ... button next to Swatches, and selecting Open -> choose your .tres file.

The generated file has no UID, so it might be a bit glitchy, but it works.


Download (preview so you can see its not some virus lol)

Download the script


Usage

  1. Place the Python script next to your HEX file.
  2. Run the script from the terminal:

python hex2tres.py palette_name.hex