Tom Stephenson

Ludum Dare 46

Day 1 Progress

After a 10 hour late start yesterday I managed to get sound detection working and made a character controller based on one I did a few months ago.

SoundDetection_01.gif

After that I spent some time learning the new 2d rigging systems in unity and how to set up Inverse Kinematics ready to start working on procedural animation.

RiggedIkUnity_01.gif

I spent a good number of hours trying to get the procedural animation working right last night. It still isn’t quite there yet, but that’s the aim for this morning!

Procedural Movement

It still needs some refining but I'm happy with the procedural movement so far! Now to add enemy attacks

EnemyFollow_01.gif

Day 2 Progress

I managed to make considerable progress yesterday. The procedural animation and AI works and so does sound detection. The creature goes to any sound it hears, so I gave the player the ability to throw rocks to guide it away.

Considering the graphics consist of square and circle sprites (with the exception of a leg sprite I made), I'm really happy with the result.

Today I'll be building some puzzles using the mechanics I made.

NewStyle.png

Finally Made It !

It feels good to finally finish my first Ludum Dare! It's been tough, but I'm really happy with the result; I've learnt a lot!

The Quiet Caves is available to download on Itch.IO here:

https://tomstephensondeveloper.itch.io/the-quiet-caves

I can't wait to play everyone's games!

Screenshot_7.png

Screenshot_3.png

The Dark Cave - Browser Version !

I finally managed to sort a browser version of the game, available here:

https://ldjam.com/events/ludum-dare/46/the-quiet-caves

I can't wait to hear what you think!

SpiderChaseemFinal/em01_Optimised.gif

The Dark Cave - Nearly Reached 20 Ratings!

A Small Atmospheric Platformer

Available for Browser and Windows Desktop here:

https://ldjam.com/events/ludum-dare/46/the-quiet-caves

SpiderCaveemFinal/em01_Optimised.gif

Use sound to attract light sources and make dangerous creatures think you’re somewhere else.

SpiderChaseemFinal/em01_Optimised.gif

The Dark Cave

A Small Atmospheric Platformer

Available for Browser and Windows Desktop here:

https://ldjam.com/events/ludum-dare/46/the-quiet-caves

SpiderCaveemFinal/em01_Optimised.gif

Use sound to attract light sources and make dangerous creatures think you’re somewhere else.

WateremFinal/em01_Optimised.gif

Thanks For The Feedback!

Thank you to everyone that has tried the game so far, the feedback is so encouraging!

I'm having a blast playing a bunch of your games, there is some amazing work!

The Dark Cave

A Small Atmospheric Platformer

Available for Browser and Windows Desktop here:

https://ldjam.com/events/ludum-dare/46/the-quiet-caves

SpiderChaseemFinal/em01_Optimised.gif

Use sound to attract light sources and make dangerous creatures think you’re somewhere else.

WateremFinal/em01_Optimised.gif

The Dark Caves

A Small Atmospheric Platformer

Check it out on Browser and Windows Desktop here:

https://ldjam.com/events/ludum-dare/46/the-quiet-caves

SpiderCaveemFinal/em01_Optimised.gif

Use sound to attract light sources and make dangerous creatures think you’re somewhere else.

WateremFinal/em01_Optimised.gif

The Dark Caves - My First Game To Use Procedural Animation !

A Small Atmospheric Platformer

Check it out on Browser and Windows Desktop here:

https://ldjam.com/events/ludum-dare/46/the-quiet-caves

SpiderCaveemFinal/em01_Optimised.gif

Use sound to attract light sources and make dangerous creatures think you’re somewhere else.

WateremFinal/em01_Optimised.gif

The Dark Cave

A Small Atmospheric Platformer

Check it out on Browser and Windows Desktop here:

https://ldjam.com/events/ludum-dare/46/the-quiet-caves

SpiderCaveemFinal/em01_Optimised.gif

Use sound to attract light sources and make dangerous creatures think you’re somewhere else.

WateremFinal/em01_Optimised.gif

Have You Got Twitter?

Making and playing games is what I'm all about, so to take part in this jam has been a great experience! I loved making my game and it's so much fun playing all of yours. Whilst writing and receiving comments I realised something...

The Ludum Dare Community Is Amazing

It's so nice to be surrounded be such a large group of kind and supportive people who make amazing games!

Let's Bring The Community To Twitter - We should all follow each other!

  • Comment your Twitter Handle / Link
  • Link your Ludum Dare Game
  • Follow everyone else and play their games!

I'm Tom, and you can find me on Twitter here:
https://twitter.com/DeveloperTom1

The Dark Cave - A Small Atmospheric Platformer

Check it out on Browser and Windows Desktop here:

https://ldjam.com/events/ludum-dare/46/the-quiet-caves

SpiderCaveemFinal/em01_Optimised.gif

I can't wait to try your games and meet you on Twitter!

The Dark Cave

A Small Atmospheric Platformer

Check it out on Browser and Windows Desktop here:

https://ldjam.com/events/ludum-dare/46/the-quiet-caves

SpiderCaveemFinal/em01_Optimised.gif

Use sound to attract light sources and make dangerous creatures think you’re somewhere else.

WateremFinal/em01_Optimised.gif

Have You Got Twitter?

Making and playing games is what I'm all about, so to take part in this jam has been a great experience! I loved making my game and it's so much fun playing all of yours. Whilst writing and receiving comments I realised something...

The Ludum Dare Community Is Amazing

It's so nice to be surrounded be such a large group of kind and supportive people who make amazing games!

Let's Bring The Community To Twitter - We should all follow each other!

  • Comment your Twitter Handle / Link
  • Link your Ludum Dare Game
  • Follow everyone else and play their games!

I'm Tom, and you can find me on Twitter here:
https://twitter.com/DeveloperTom1

The Dark Cave - A Small Atmospheric Platformer

Check it out on Browser and Windows Desktop here:

https://ldjam.com/events/ludum-dare/46/the-quiet-caves

SpiderCaveemFinal/em01_Optimised.gif

I can't wait to try your games and meet you on Twitter!

The Dark Cave

A Small Atmospheric Platformer

Check it out on Browser and Windows Desktop here:

https://ldjam.com/events/ludum-dare/46/the-quiet-caves

SpiderCaveemFinal/em01_Optimised.gif

Use sound to attract light sources and make dangerous creatures think you’re somewhere else.

WateremFinal/em01_Optimised.gif

The Dark Cave

A Small Atmospheric Platformer

Available for Browser and Windows Desktop here:

https://ldjam.com/events/ludum-dare/46/the-quiet-caves

SpiderCaveemFinal/em01_Optimised.gif

Use sound to attract light sources and make dangerous creatures think you’re somewhere else.

SpiderChaseemFinal/em01_Optimised.gif

The Dark Cave

A Small Atmospheric Platformer

Check it out on Browser and Windows Desktop here:

https://ldjam.com/events/ludum-dare/46/the-quiet-caves

SpiderCaveemFinal/em01_Optimised.gif

Use sound to attract light sources and make dangerous creatures think you’re somewhere else.

WateremFinal/em01_Optimised.gif

The Dark Cave - Let Me Know What You Think ! :)

A Small Atmospheric Platformer

Available for Browser and Windows Desktop here:

https://ldjam.com/events/ludum-dare/46/the-quiet-caves

SpiderCaveemFinal/em01_Optimised.gif

Use sound to attract light sources and make dangerous creatures think you’re somewhere else.

SpiderChaseemFinal/em01_Optimised.gif

The Dark Cave - Feedback Is Very Much Appreciated! :)

A Small Atmospheric Platformer

Check it out on Browser and Windows Desktop here:

https://ldjam.com/events/ludum-dare/46/the-quiet-caves

SpiderCaveemFinal/em01_Optimised.gif

Use sound to attract light sources and make dangerous creatures think you’re somewhere else.

WateremFinal/em01_Optimised.gif

The Dark Cave

A Small Atmospheric Platformer

Check it out on Browser and Windows Desktop here:

https://ldjam.com/events/ludum-dare/46/the-quiet-caves

SpiderCaveemFinal/em01_Optimised.gif

Use sound to attract light sources and make dangerous creatures think you’re somewhere else.

WateremFinal/em01_Optimised.gif