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LD23

I’m in

I will be attempting to finish something this weekend, if life doesn’t get in the way (or diablo 3, why blizzard?).

Programming: Java, Libgdx, Kryo/Kryonet

Art: Photoshop, Blender

Sounds/Music: Audacity, sfxr, Mixcraft

Caffeine: Sugar-Free Redbull in some quantity

It may be possible

Well the single player portion is going quite well,

When items are in, you will be able to use them to effect other player’s worlds. This might be something like: summoning a buffed enemy, siphoning their life, instantly spawning a few enemies, increasing their world level, etc.

This all depends on if I can get the network online before the deadline, I guess I won’t be sleeping tonight!

Try the early build here: http://dl.dropbox.com/u/13605298/index.html

 

Tags: multiplayer, rogue world, roguelike

LD26

I’m in

Going to take this weekend as a chance to make a webgl game using three.js

editor: sublime text 2

engine: three.js (testing with chrome and firefox)

sound: sunvox and audacity

art: blender and photoshop

depending on the theme I may end up using additional open libraries such as tween.js, physijs, etc.