Wow, that was a close one!
We cut it really close with our game - we had a bunch of life stuff get in the way of development, but the end product turned out pretty nice (and a little hard, too)!

We went with a fantasy theme, and built a game about defending your Dragon Hoard from greedy villagers. You can summon defenders using gold, which acts as health for both the defending and attacking units. When a fighter kills another unit, they gain the purchase price of the defeated unit as additional health. Attackers will siphon gold away from your hoard and run away, while defenders will deposit some of their health back to the hoard every time they return.

We recorded our development, so we'll hopefully be putting out a timelapse and a post-mortem in the days ahead. Also, we have a crazy time trying to develop and parent two little ones at the same time, so there's some fun stuff to share there, too. All in all, a pretty fun Ludum Dare - Now it's time to roll up our sleeves and play some games!
-Matt & Jen, Two Bit Studio


