I don't know where I saw that the jam was going on (probably on Bluesky), but, even though the second day was almost over, I said, "Why not give it a try?" And I'm glad I did! I came up with the idea of a bat carrying things around in a cave pretty early.
Originally, the game was going to be about a bat in the "depths" of being broke who has to sell his furniture to pay rent, but then I realized, "Oh my goodness. That's depressing." So I came up with the bat-and-mouse idea instead.
The physics puzzle platformer is a genre I'm familiar with from other game jams. It's so easy to iterate and experiment with this type of game - combine that with Godot, and it's a dream come true. This was my first game jam using Godot besides a one-hour jam hosted by my school, and I have no complaints.

Give it a try! https://ldjam.com/events/ludum-dare/57/a-bat-and-a-mouse-and-a-cheese-in-a-cave