uzimonkey

LD22

I have no idea, but let’s do this!

So much procrastinating…  this sounds like fun, I’ll submit something this weekend but it’ll probably be terrible.  I’ll be using Blender for graphics, probably bsfxr for sound (or maybe Animoog if I don’t lose too much time playing with it) and ImpactJS/HTML5.

Getting started, mock screenshot

I’ve been drawing in Blender and pasted some renders together in the gimp.  This is what the game should look like when it’s finished (minus the enemies, just the player and environment).

 

4AM

4AM.  I’m beat.  I drew everything I’ll need for the game except one thing.  I was going to do “bees,” but that’s not a very good one.  I don’t know what to draw, and the fact that I’m actually googling “things that attack you in the sky” means I really need to go to bed.  When I wake up, I’m sure I’ll know what to draw.  Then comes sound and music, and finally coding.

Done!

I submitted.  I’m done.  I’m really glad that’s over with.  It was fun, but wow am I tired of working on it.  I usually work on gamedev stuff very sporadically.  An hour here and there.  That’s probably why I never finish things, but I have fun working on my little projects.  This, while fun, was a lot of work.  On top of that I have pneumonia, so that doesn’t help.  But I’m just glad I could submit something and say that I did it.  I look forward to voting this year and playing all the other awesome games you guys came up with.