FlatLand thought the society could be represented by the simple geometric form. My game represent this thought, at the first level, our character is a line (two vertex), and the ennemies have maximum n+1 vertex. The vertex of our character increment at each level and at the final level, we must fight a circle (perfect shape by Flatland). The only way to escape is enter on an other dimension.
http://en.wikipedia.org/wiki/Flatland




