vanLeiden

LD 44

First Time!

I'm in. It's my first time! I'm participating alone and I'll try to focus on game design first, with art and sound as an afterthought. I'll be using Unity, Photoshop, Blender, sfxr and Cubase Lite.

Have fun, everyone! :D

Remember everyone

Done is better than perfect!

Ludum Dare 46

I'm in again!

I had such a blast at LD 44, but unfortunately I couldn't attend LD 45. So now I'm really looking forward to participating again!

My tools, depending on what type of game I end up making:

Engine/Coding: - Unity 3D, C# - TIC80, LUA - Visual Studio Code

Sprites/Models: - Photoshop - Aseprite - Blender

Sound/Music: - Cubase Elements - BFXR - Audition

Version Control: - Git (GitLab)

Ludum Dare 48

SUBMERGED - some impressions and learnings

So far, the best feedback we got concerned the mood, graphics and music of our little game.

Submerged1_1.gif

Gameplay wise I think it ended up a little bit too easy ...

Submerged4.gif

... but then again, we did want people to be able to finish it and see the end! A tough balance to make, in every game jam.

Submerged3.gif

Anyway, we had a blast making it - and we learned a TON. Thanks to everyone who played and rated it so far!

Submerged5.gif

Play and rate it here: https://vanleiden.itch.io/submerged (HTML5/web)

Looking for web games?

html5.png

A little PSA for everyone looking for HTML5 / web games!

You can list all the LD48 games on itch.io by their tags, here's all the HTML5 games:

https://itch.io/games/platform-web/tag-ludum-dare-48

Keep on playing and rating - and most importantly, have fun!

Thank you for your feedback!

Submerged4.gif

SUBMERGED has gotten a lot of great reviews so far!

Some of our favourites include: 1.JPG 2.JPG 3.JPG 4.JPG 5.JPG

Thank you so much for rating and for everyone who has taken the time to write a review!

Ludum Dare 53

Unity vs Godot?

Hi! So for the previous LDs I participated in I've been using Unity as my engine, but I gotta say I've been getting increasingly annoyed by it. Thinking about making the switch to Godot since Godot 4 looks really good. What's everybody's opinion on it? And is it a good idea to use the Jam as an opportunity to learn a new engine on the fly? I'd be interested to know if anyone else is thinking about doing the same thing.