VespaNetwork

LD26

Ludum Dare

So I decided I will try the Ludum Dare this time around, hence this blog post. Needless to say the themes look… interesting and I hope the community do a good job of filtering down the correct themes into a refined area. This being my first Ludum Dare I hope it goes well. I will be using HTML5 canvas and Javascript for development, meaning if it goes well it can be ported to other platforms easily. I will be using paint (don’t hate :P) for graphics and I hope everyone enjoys this Ludum Dare and the fun that comes along with it. I may stream my coding at twitch.tv/Vespanetwork – but I will decide that closer to the time.

To conclude;

Language; HTML5 + Javascript + (Maybe slight CSS)

Predefined code; I will be using AnimationFrame code – which I will post.

Code editor; Notepad++

Music; SFXR

Graphics; Paint + (Maybe GIMP etc.)

I will leave any code as a reply to this.

Comments

VespaNetwork
23. Apr 2013 · 16:59 UTC
Animation Frame;

window.requestAnimFrame = (function(){

return window.requestAnimationFrame ||

window.webkitRequestAnimationFrame ||

window.mozRequestAnimationFrame ||

window.oRequestAnimationFrame ||

window.msRequestAnimationFrame ||

function(/* function FrameRequestCallback */ callback, /* DOMElement Element */ element){

window.setTimeout(callback, 1000 / 60);

};

})();

Progress

So here’s my progress for today. All mechanics down – just need to finish level design and its almost done.

http://www.mediafire.com/download.php?uq99fg98d93a7x1