Virtu

LD 42

Day One Progress

First level ready. For now it will be the only level but if I have enough time there will be more. Just finished the first enemy - Slime. Game will be about very small inventory that you can fill up very quickly because there will be ton of loot everywhere (most of it completly useless but player will be able to throw every thing at the enemy and it will do random amount of damage based on specified range. day1-progress.png

Now I need to work on the gameplay and UI (which needs to be very intuitive and responsive). I already done little bit of code but there is still a lot of work to do.

Good luck everyone!

Done!

Link: https://ldjam.com/events/ludum-dare/42/slay-the-slime-too-much-loot

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Slay The Slime - Too Much Loot

Hello everyone!

Hope you're having great time with Ludum Dare!

After getting so many good opinions about my game I decided that it needs to be expanded. The most important thing that it lacks right now is progression :cry:. I started adding a progression map with islands. You can see it on screenshot below. Each island will have few levels with boss at the end. You will need to kill few enemies on each of the levels as is in current version with only one level. I’m also thinking about adding new enemies and lots of new weapons.

Current progress:

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:purpleheart: Thanks for your feedback :purpleheart:

So many of you guys played my game and really liked it, especially the graphics. It is my first Ludum Dare and also my first completed game. I wasn't expecting that good feedback. I really appreciate it! Thanks you guys for playing it!

:videogame: If you haven't played the game yet, you can do so here :videogame:

PLAY THE GAME

:thumbsup: Remember to rate it and leave your feedback. Hope you will have great time! :thumbsup:

Update comming soon! Stay Tuned!