First 6 hours in!

I’ve finished the basic game design, drawn the tileset, and coded the core tile logic.

I’ve finished the basic game design, drawn the tileset, and coded the core tile logic.

I've got about 40% of what I planned done. Feeling pretty optimistic!
I made good progress today, but I still need to implement some important logic for the core mechanics. Hopefully, I’ll have enough time to record sounds and create some music. At least the game’s looking better now ;)
I had no time for a better logo...

This time, I’m impressed with how fast our development process is, despite all the challenges. And I’ve got a little teammate who’s fully responsible for the graphics — my wife. Now I can relax and focus on programming.

There are a few bugs, but my wife and I are super proud of what we pulled off! It was our first time working together, and we somehow managed not to kill each other.
You can play Drunkink here

I’ve decided to go fully 3D this time. Creating 3D assets is very time-consuming, so I will mostly rely on the excellent assets I’ve purchased over the past year. This will allow me to focus more on the mood, story, and overall gameplay. I’m very excited to continue tomorrow!