Wirtualnosc

LD23

Build 7

Seven builds already?! :O

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Download build 7

New graphics, bugs fixed, HUD now shows number of light pads that have to be visited. Also, there’s now a chance of getting another life when you kill enemies.

I’m not good at balancing, so let me know if the game’s good with difficulty :)

Thunderstorm incoming!

And it consumes my time for making this game too… :(

AKA turning off PC for that time.

Shrinkage

Okay… The game is done. So early. 馃槷
I’m releasing it as build for now, so you can check if there’s still anything wrong. Maybe there’s something you want to be added in the game? Every suggestion is welcome :)

Also, the game now has a name!
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Download build 8

Added sounds and bonuses, fixed some bugs (again). Changed look for Light Pad, because it liked to glitch. Added menus, instructions and ending (which uh, isn’t really spectacular…).

Decided to release the game. For now.

The link is there: DOWNLOAD

Not a lot of changes since last build – mainly the icon of the game and the “About” section.

Timelapse will be out next week, I guess.

And whoa, glitchy wordpress…

Works under Wine too!

My friend, Mathrix, did a little video about Shrinkage working under Wine. It’s build 8, but it does not differ very much from the release version.

Check it out here.

LD25

I鈥檓 in! Again!

For 4th time. This time, no preparations. I’m not sure what I’ll be using yet (The Games Factory 2 and sfxr again, I think). This should provide additional challenge for me too. 馃榾
Also, let’s be honest – I don’t think I’ll do any timelapse, like I always claimed I will. However, I’ve got better machine, so I might livestream the whole thing.

Wish me luck!

I鈥檓 up!

Up and running!

…oh boy, this theme is going to be painful.
I’ve got an idea already, but the engine is going to be hard to make, so… yeah.

Let’s do this!!!1

Still making!

So yeah. The idea of the game is that you are the final boss, trying to get rid of all heroes that try to defeat you.

As you defeat heroes, you can upgrade yourself. Heroes will get tougher, on the other hand…

Everything basic is done. AI needs work, needs more upgrades and I need to finish existing ones. Sounds still need to be added.

Don’t forget to check the livestream!聽http://pl.justin.tv/wirtualnosc

I鈥檓 done for today.

Here’s what I have done:聽https://dl.dropbox.com/u/18105137/ld25_build1.exe

(also features a counter I forgot to delete, as well as some debug level)

 

In case you haven’t watched the livestream, be sure to watch it tomorrow as well.

Twitch also should have video archives, so you might be able to check what I have done as well. :)

Tomorrow is the final day!

Finished!

Check it out here!

So yeah, I finished it, finally… I don’t have much time to work more on it, so I’m releasing it as it is. I just hope that next theme will be better… (since I didn’t really liked this one)

Thanks for everyone who at least checked the livestream! Sadly, it was empty most of the time. :( But there are still video archives around so… yeah.

LD28

Ludum Dare #28? We鈥檙e so far behind already?!

Years passed since I took part in Ludum Dare. It’s time to change that.
As always, I’ll be probably using Multimedia Fusion 2 since I know it the most. I’m gonna play a bit with extensions for it, too. Should be fun 馃榾
Still haven’t decided on other editors yet though. I’ll probably go with sfxr again? We’ll see. In any case, if you have any ideas, shoot.
I’m not probably gonna stream this time either… But timelapse should be fine, right?!

Making it clear

Okay, now that LD#28 is almost up, I think I should have made few things more clear about it.
First off, I probably won’t timelapse either, as always. Finding a good program for it is pain in the ass. As for streaming, it uses a lot of resources, so that’s out of question too. But I promise to provide you some demos to play with while I’m making a game. 馃榾
Another thing is that I THINK I finalized my application list. Here it is:
Multimedia Fusion 2 – this one goes for making an engine, graphics, levels and basically everything that’s not listed in programs below,
bfxr for sounds,
pulseboy for music, although I can’t into music so I might give up on that idea. We’ll see, I guess?
paint.NET for some additional graphics editing.
Now, I have some ideas for a game beforehand (of course it will depend on the theme itself, but still). What I intend on making for sure is a big map, since I love making them and so people loved me do those back when I was making Robotic Friend. If it’s possible, I’d like it to be a platformer too. But as I said, it all depends on theme, so… I just hope for the best. ;P (unless I get very creative with the idea)
Also, since I’m using MMF2 instead of TGF2 this time, I should have a lot more possibilities when it comes to extensions. There is a high chance the game will be better. They save A LOT of time, and I really mean it. Making everything manually isn’t fun when you can just use extensions to do all the work for you, soo…

I guess that’s it? Let’s see what theme is it tomorrow when I wake up. Let’s hope for the best… 馃榾

Making a platformer engine couldn鈥檛 be easier this time!

Yep. That did took me like 15 minutes to set up everything.
Also, I woke up just an hour ago. Saw the theme, got the idea immediately… Well, kind of. What if you start with something very useful, but you get only one of it…?
Also, here’s a screenshot to prove I actually DO something. That’s the test level I’ve been testing the engine on. Will get into mapping mood soon probably, but in meantime, I’ll still have to think about theme idea.
Screenie!

Tilesets and water

I’ve been working on some tilesets and water.
A base!
Water works very well, tweaking player’s physics for it was pretty easy this time. As for tileset, it may seem like it doesn’t give a lot of variations, but I’ve been focusing on underground tiles more so far.
Underground Tileset
I know, I’m not a great artist, but it’s better than nothing, I guess? ;P

Okay, so I made an acid pool that kills you.

I made quite some progress, so I decided to upload current engine progress so you can check out all of it.
Download here
I know that’s not much, but it’ll change pretty soon, I promise! 馃榾

Lasers!

Lasers!
You can now shoot lasers! Well, they aren’t very useful right now, but they should be eventually.
There are also battery packs now. They’re used as an ammunition for laser rifle. You can carry only one at a time, too, which makes things a bit harder… So I might make those lasers very powerful. We’ll see about that yet, I still have to make few enemies to shoot at yet so yeah.

Another build. Finished for today.

Decided to give myself a break since I can’t think today.
Here, have some progress
I made some enemies and you can die if you stay too long in water. You can also shoot lasers, which I mentioned in earlier post.

Guess I’ll do extreme mapping tomorrow, along with rest of finishing touches.