woahitsjeff

Ludum Dare 48

100 - Bugfixes

Hello fellow jammers, a few bugs were encountered during some playthroughs of 100 and I finally got the time to look into them, and fix some of them. Here's the list:

  • Tentatively fixed an issue that caused the radial menu to not open
  • Fixed an issue that caused the welcome screen to not display the proper game name
  • Fixed an issue that caused the new material window to show up every time the quantity increased from 0 to 1
  • Fixed an issue that caused a sound effect to not play at the end of the game
  • Fixed an issue that caused a sound effect to play all the time instead of contextually
  • Fixed an issue that caused certain sound effects to play at the end of the game
  • Fixed an issue that caused the upgrade costs to multiply when accessing the menu in a specific way
  • Fixed an issue that caused the dialogue volume to be lower than intended
  • Fixed an issue that caused the background music to play the wrong layer at the end of the game
  • Fixed an issue that caused the food tile to not properly animate

Link has been updated, you can check 100, here

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