100 - Bugfixes
Hello fellow jammers, a few bugs were encountered during some playthroughs of 100 and I finally got the time to look into them, and fix some of them. Here's the list:
- Tentatively fixed an issue that caused the radial menu to not open
- Fixed an issue that caused the welcome screen to not display the proper game name
- Fixed an issue that caused the new material window to show up every time the quantity increased from 0 to 1
- Fixed an issue that caused a sound effect to not play at the end of the game
- Fixed an issue that caused a sound effect to play all the time instead of contextually
- Fixed an issue that caused certain sound effects to play at the end of the game
- Fixed an issue that caused the upgrade costs to multiply when accessing the menu in a specific way
- Fixed an issue that caused the dialogue volume to be lower than intended
- Fixed an issue that caused the background music to play the wrong layer at the end of the game
- Fixed an issue that caused the food tile to not properly animate
Link has been updated, you can check 100, here
