First time participating but-
Are we allowed to use Unity's post-processing stack? It's a bunch of scripts made by Unity's developers which should be included but are, for some reason, made as a separate asset. Would that break the rules of a compo?
Also is uploading the game and repository during the last upload-hour the only thing necessary to participate?
Some work-in-progress drawings
Here's how it looks in-game. Lots of stuff to do still but, it's going pretty good.