Yiraa

Ludum Dare 57

Shelter from the Blight

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This was our first time participating in a game jam with my friend, and it turned out to be a really fun experience!

It all started with, "It would be a terrible idea to make a Civ-like game for our first jam, we should go for something simpler."

Well... we ended up making a resource and building management game anyway (playable on a hex grid, so does that count as Civ-like?), and we’re actually really proud of how it turned out!

My friend discovered a new passion for hitting every object in sight to record the perfect sound effect for a lava slug (spoiler: the one he found is amazing).
As for me, I managed to cram about two years’ worth of technical debt into two days of spaghetti code.

But all in all, the whole experience was incredibly fun and refreshing!

Links

LD57: Shelter from the Blight

Embedded web version issue

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We made an itch.io page for our game, since the UI on the embedded web version turned out to be way too big and makes it kind of hard to play.

You can go here to play the web version in fullscreen, and it looks even better if you download the game!

This is also a good reminder for us to check the web export more regularly next time, just to make sure everything still looks good. 😅

Links

Game Inspirations

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When designing our game, we pulled ideas from other titles:

  • Civilization: Hex-based game where you need to place your building to get your economy going.
  • Dwarf Fortress: Digging deeper into the earth to uncover valuable resources.
  • Minecraft: We used the classic progression woodstoneirondiamond
  • Dorfromantik: Very cool hex-based game with nice graphics

We tried to blend these ideas into something unique, and we're really happy with how it turned out!

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Links