Zachary Barbanell

Ludum Dare 47

Going to sleep after my first day of work

Spent it all working on game logic, and I've still got some stuff to work out. On the upside, I discovered an engine quitk that I don't believe has been documented anywhere and is potentially useful, so that's pretty neat.

My first Ludum Dare game is complete

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This was very fun but also very stressful at the end, I'm glad that I managed to get it in in time. If you're interested in checking out my game, it's here. Good luck to everyone, I'm looking forwards to seeing what everyone else made.

I made a puzzle game for the Compo, want to check it out?

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I made a blog post about this shortly after the compo finished, but I figure making another one now that people have have finished working on their jam games seems fair? Trying not to spam, but it's been a few days so it seems reasonable to post this. Play the game here, or else.

Ludum Dare 48

I have achieved interaction!

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I have a character moving around a grid! It's not much, but given I started learning this language a couple of hours ago, I'll take it.

I have achieved gameplay

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It's not that impressive visually, but it's actually fairly interesting to play around with.

Ludum Dare 49

Filter for webgames

Is there a way to filter for only HTML5 games? I seem to recall that being a feature from past jams, but maybe I'm misremembering.

(also we made a game and it's cool but I'll do a post about that in a few days I guess.)