Ludum Dare 58 October 3–6, 2025

Simulation game + text adventure attempt

cover.png This time, compared to previous game jam experiences, I spent the shortest time in the "random brainstorming" phase and the longest time "refining the initial design document."

In previous LD processes, I would generally spend 2-4 hours completing the entire conceptualization phase. The result of the conceptualization might be incomplete, and then I would spend the remaining time quickly building the program while refining gameplay details. About half of those 2-4 hours would be spent in "random brainstorming." During this phase, I would constantly throw various ideas at myself or gameplay inspirations associated with them until I finally decided on which theme to choose, which required a considerable amount of time.

In this competition, however, I decided to create a "mercenary group simulation and development" game in about 30 minutes. This idea came up quickly, possibly related to my recent fantasy of a non-existent game where I imagined I could play anything, engage in real-time battles, and make a name for myself among kingdoms. At the time, someone pointed out that the "kingdom conquest" part of my idea might just be my imagination and would be difficult to make interesting (unless the game is very similar to "Mount & Blade"). In this competition, I decided to take this opportunity to create a "cultivate Troop" gameplay. Its goal is to build a basic cultivation framework that allows me to add storylines and, in the future, incorporate kingdom and city systems. Ultimately, it took me 10 hours to complete all the design plans and story scripts.

The progress afterward was swift, and in the end, I spent a significant amount of time playing the finished product and fixing bugs. If you're interested, you can try out this work.

It's fully support Chinese/English/Japanese https://ldjam.com/events/ludum-dare/58/trash-king-legend

Playing Your Game on Stream

Come to the stream or answer this post, and I will be playing your game on stream. Starting in 2 minutes.

https://www.twitch.tv/schmonutz

New game coming

Hey everyone! 😊 Finished our Ludum Dare entry — we’d love to get some feedback! Feel free to drop and give some feedback!!! Here’s ours: https://ldjam.com/events/ludum-dare/58/embers-wildfire

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Playing LD Submissions again!

I will only have time to play approximately 15. Stop on by and leave your game in the twitch chat! https://www.twitch.tv/bluepinstudio

First Post Mortem

I've finally found some time to write a post mortem, so here we go.

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It was quite an intense weekend and I’m fairly happy with how everything turned out. I spent a lot of time redrawing the graphics. You proably can’t tell because they’re still kinda meh. But trust me, what I had before was much worse. You can still see the floor tiles which I originally had on the menu screen. But you can’t really recognize that there are supposed to be leaves on the floor and so I redrew it with the lighter version that is now in the level. It also took about 6 attempts to get a tree that was somewhat ok looking. I don’t really have that much practice with these things.

The sounds of the crows and the falling nuts were recorded on saturday in the local park. I am really happy with how the cawing adds to the ambience of the game and it was time well spent to find a crow that would let me record it. I also have some recordings of rustling leaves and subtle rain but didn’t have time do do anything with it. I would have liked to have the weather change as the game progresses.

Here is an image of the nut that produced the impact sound. The crow was too far away for a picture unfortunately. DB745BB3-94A8-4615-A344-F4D16BE080DA.png

The magic effect was a last minute addition. Originally I wanted just add a way to sprint with a stamina bar (which is why it is bound to the shift key) that you could replenish by eating nuts. However I thought it was too confusing to have a separate key for consuming the nut. I also didn’t like the look of a stamina bar in the UI. At the same time I wanted to give the players some way of defending against the crows. The squirrel already had the hat, so I decided to combine all of these features into the “aura” that lights up around the hat while magic is active. The brighter it is, the more ‘stamina’ the player currently has and the faster they move. I feel like this worked out quite nicely. Do let me know what you think!

Of course I also had many more ideas that didn’t make it in time.

  • Obstacles in the game world, like branches.
  • A way to dash and ram into the crows to throw them out of the playing field
  • More advanced movement for the player, like some acceleration and a bit of sliding.
  • Perhaps the ability to pick up multiple nuts at once.
  • Instead of the crows just appearing, they were supposed to arrive flying.
  • Generally, I think there should be more trees. But I wasn’t sure how that would work out because they obstruct a lot of area behind them form view. Perhaps some sort of parralax.
  • Maybe a timed mode where you have to collect enough nuts before a timer runs out.

Let me know if you have any more ideas or feedback!

Latest Infiltrated Intelligence !!

Aliens have doubled the size of our itch webpage, making it look more suited to the screen.

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  • It also adds various types of tutorial documents. If you want a more comprehensive experience, please download the MD document or the tutorial PDF (there is not much difference between the two).

Fixed the issue with the game's default Simplified Chinese

  • It should now default to English mode.

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Thank you to everyone who left questions in the comments! We will respond to each of them and play your games.

  • Play now https://yb-rabbit.itch.io/theinternetcollector

Have a nice LD time everyone!

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Molly n' D.O.G.'s Records is looking for feedback !

Hey everyone ! Our game has been getting some attention and we've loved reading every comment ! Unfortunately, we're still a little short of the 20 ratings, so don't hesitate to try it out :) I'd love to know how I could have made the minigame more fun !

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Worth it...

Shared our little gnome game to family and friends and received positive feedback, especially from their children is heartwarming...

Those three days of physical and emotional exhaustion paid out fully. Totally worth it...

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Good morning everyone!

Wake up, smile, and go check out my first game! :)

https://ldjam.com/events/ludum-dare/58/space-cleaner

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Hard dozy

I was sleepy as hell..

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My compo submission :arrow_right: https://ldjam.com/events/ludum-dare/58/seven-day-bargain

Say hi to Buffy!

I propose everyone to share the photos of their pets to spread some positivity 🤭 IMG_3283.jpeg