Why Are Ratings (Seemingly) Still Live? (Fixed)
I don't think I should be able to see this, right?

EDIT: Seems to be fixed now
I don't think I should be able to see this, right?

EDIT: Seems to be fixed now
Finished just in time for the extra format. I'm really glad I could finish my first 3D game and I'd love some feedback. Drop your games in the comments and I'll play them :) https://ldjam.com/events/ludum-dare/51/cat-liverycat-delivery

Time sure does fly.
Press the heart button every ten seconds to keep him alive, grow from a baby to senior and make life choices such as job and marriage. Game is literally only 5-ish minutes long and for Android and PC devices.
I know voting and everything is over, I just wanted people to try it if they hadn't seen it yet.
Thanks, till next time.

I just have to say congratulations to everyone for another great Ludum Dare! We've had a lot of fun playing and rating as many games as we could. But there are so many that we couldn't get to! Ratings will be announced in just 15 hours ... and no matter what, everyone should feel a sense of achievement. After all, the experience and the lessons are why we're here :)
See you all again soon! We're working on a good update to 'Dragua', so we'll be back next week!
- Hawkin
This is our first game that has been released and therefore we are ready to improve it according to all your suggestions! So if we can change something or make something better in the last hours PLEASE write it in the comments :heart:
This was also our first Ludum Dare and we are SO thankful for your LOVE for our kitty game :two_hearts:!
Please rate our game if you haven't seen it yet :star: :star: :star: :star: :star: we are sure you'll like the theme ha-ha :cat:
My first Ludum Dare was in 2014. Long time ago. Since that time I have made a lot of games on LD. Some of them get high scores (not the highest yet), some of them are not so good. Now I had an option to make the game without thinking about ratings. To make a game not to compete, but to express something from myself. And I put my fears of ongoing war into gaming form. Not for judging, but for experience.
https://www.youtube.com/watch?v=yA0o27WXPFc
Thank you all, LD people! I'm happy to stay with you in this dark times.
Now our kitty jupms much more easier (especially on the android)
Go and check it here!!! We will read all your suggestions in comments :hearts: 
Ludum Dare #51 is about to end and I hope you enjoyed your time. You can play the game I made for the Compo right now. It is a shop keeper game with physics and mayhem. Hope you enjoy your time.
Also all of the assets I used makin this game is avalible on the itch.io page
Assets: https://denisaras.itch.io/monsters-dungeon-shop

It took me a while, but I finally finished and published the PostJam Version of Gravity Crush!

The game is now a full blown (if very small) roguelike! Here is a short list of stuff that has been added:
I would love to get some feedback on the new version and see some screenshots of your unlocks!

This is a screenshot of someone who played my game.
I already have enough ratings and I honestly didn't rate enough games after five days or so since I was busy but... you know... last spurt I guess. Play and rate my games, maybe?
I think I spent enough effort and time on this game for it to deserve a little bit of love from me.
hi can someone explain to me what happens in the top 15 results ? why is it seperated from all results and where can we watch them "Live" ?
also what happens to the "Extra" format ? is it still available ? can we now start to vote for the extra games, I'm confused ?
thanks'o'plenty :smile:
Hello! Just about 6 hours until the results, I want to say thank you to everyone who played and left feedback on my game. This was my first time on Ludum Dare and hopefully won't be the last.
I know I most likely am not going to get a good place but I don't really mind that, I joined to have fun and see if I can make a working game in just 48 hours and I achieved that!
Excited to see the top games :>
Oh btw there is more coming to my game, will share soon hopefully, until then check out the post-ludum version :)


https://ldj.am/$298024!
Finally the rating season ends.
Wonderful days! First time in LDJ, first time make a complete game. Knowing what i'm good at, knowing what i'm lacking, seeing many brilliant ideas, and make new friends!
Improved my game for a little, adding Chinese language.
Thanks all for playing, thanks all for the precious comment!

Our first Post Jam Update for Blind Jump is now live on itch.io
The first update contains several fixes and some QoL features, such as: * Fixed corner stuck bugs * Tweaked gravity and character control to make the jumps more lenient * Redesigned most levels to fit the new character control * Added a new portal mechanic that didn't made into the jam entry * Added closed captions for people having difficulty hearing audio ques * Added an option menu with volume controls and pixel scaling settings * Added a chapter selection menu * Added visual indicators for success and failure states

We would like to at least attempt to put the game on Steam with more mechanics and levels. Also we would like to make a level editor with workshop integration for this game as the "endless mode".
Please consider joining our Discord for information on future updates.
Between doing the pixel graphics for our game I also had the honour of composing all the music and sounds for our wario-ware type entry Dubious Arcade
As it was a multi-game entry I ran into an interesting challenge: To make individual 10 second music themes for (almost) every game in the arcade.
My solution: Make an annoying tic-toc sound (as it also fits the timed-theme) and have that as the common theme throughout.
This pushed my output rate a lot as the tic-toc-sound was super-annoying over time when played by itself which meant I that I had to work to blend the tic-tocs into the music so I didn't have to notice it anymore. And as soon as a track was done I went back to the clean tic-toc sound and pushed me again to drown it out with a new song to keep my sanity.
A great whip/carrot and it pushed me to make 12 individual themesongs in different styles for the Jam!
Super happy to get to use a bunch of aucustic instruments as well! When heading to the locale where our team does the jam, I managed to carry with me a number of fun instruments ranging from a guitarlele to a mouth-harp to a Xiao-flute. And all got used! They also came in clutch for many of the sound effects in the game as well!
Had a great time and I'm already looking forward for the next jam!
Feel free to pop into our game and listen to the music! :musical_note:
Our entry: Dubious Arcade

Great day to everyone of you Ludum Dare enjoyers! Our game studio Beebo Studios has released v2 of our entry for the Ludum Dare 51 extra category:

Can you help Lucy find Duke and unravel the story that occured within the walls of her home?
We at Beebo Studios have all put a lot of effort and love into this game and we are glad to share it with you :) If you haven't already, check out the game: I Need to Be With Him (The game is available for download for all platforms)
If you played and rated Frogwatch your a legend cheers and thanks!

